1935 GM Lab Builder Upper Pinball Arcade Machine Mechanical Electric 5 Cent Coin

1935-GM-Lab-Builder-Upper-Pinball-Arcade-Machine-Mechanical-Electric-5-Cent-Coin-01-tr 1935 GM Lab Builder Upper Pinball Arcade Machine Mechanical Electric 5 Cent Coin
1935 GM Lab Builder Upper Pinball Arcade Machine Mechanical Electric 5 Cent Coin
1935 GM Lab Builder Upper Pinball Arcade Machine Mechanical Electric 5 Cent Coin
1935 GM Lab Builder Upper Pinball Arcade Machine Mechanical Electric 5 Cent Coin

1935 GM Lab Builder Upper Pinball Arcade Machine Mechanical Electric 5 Cent Coin
Builder Upper was produced by G. This is the only pinball I’ve found like it. There is one on youtube showing one in operation. But other than that this is it as far as we can find. Typical play would be10 balls for 5 cents. Glass is painted underneath with a design that complements the. Layout, covering areas that are unused in game play. A 1000-point trough, a 1500-point trough, and an. It also has a right-side ball. Lane and two left-side. (one on each side of the 1500-point trough) to drop the ball to the lower. Around its perimeter and steps clockwise in response to upper. A ball landing in the top “Advance 1000 ball”. Steps the carousel one position and kicks one ball out from the 1000-point trough, rolling it below the outball trough to the top hole of the carousel, worth 2000 points. A ball landing in the top “Advance 1500 ball”. Steps the carousel one position and kicks one ball out from the 1500-point trough, rolling it down the long left lane to loop around and land in the bottom hole of the carousel, worth 4500 points. If the top or bottom hole of the carousel is already occupied with a ball, the arriving ball will roll down towards either an. Below the carousel, ending that ball in play, or fall into the return hole on the looping lane, allowing the player to shoot it again into play. A ball landing in the topmost. Trough to the player to shoot again. The point values for the holes in the carousel do not move when the carousel moves. As the carousel steps, all balls trapped there step with it, increasing value up to 6500 points, but a ball worth 6500 points can step next to a 2000-point position to start all over. This game is designed to be. In the sense that a ball landing in a. Will be kicked back into play and simultaneously cause another ball to be kicked back into play from one of the upper. Builder Upper’ was manufactured to be battery-operated, but one example pictured here has since been converted to line power. It has no apparent serial number, and its ball-lift mechanism is a knob on the right side of the. While the other game pictured here uses a front-loading push rod just below the. No information is available to explain the reason for the two ball-lift versions, but. Were known to make changes during production, sometimes based on. Feedback or because the original version had to be rushed to market. Laboratories released 11 different machines under this trade name, starting in 1931. Other machines made by G. Laboratories during the time period Builder Upper was produced include Par Golf, 50/50, Sink or Swim, Treasure Island, Junior, Crack Shot, 50-50, and Treasure Hunt. I do my best with the Title but there. Double check the photos.
1935 GM Lab Builder Upper Pinball Arcade Machine Mechanical Electric 5 Cent Coin

Chicago Coin Medieval Madness SE pinball machine

Chicago-Coin-Medieval-Madness-SE-pinball-machine-01-dgu Chicago Coin Medieval Madness SE pinball machine
Chicago Coin Medieval Madness SE pinball machine
Chicago Coin Medieval Madness SE pinball machine
Chicago Coin Medieval Madness SE pinball machine
Chicago Coin Medieval Madness SE pinball machine
Chicago Coin Medieval Madness SE pinball machine
Chicago Coin Medieval Madness SE pinball machine

Chicago Coin Medieval Madness SE pinball machine
The Medieval Madness Pinball Machine remake is a new production of the great classic game. New electronics, looks and feels the same as original (minus some W logos and Williams Logos). Medieval Madness is widely held to be one of the best pinball machines of all time. This status coupled with the fact only 4,000 of these games were built has driven the resale value of the original game beyond the reach of most pinball collectors. Medieval Madness Pinball Machine Remake. This pinball was recreated to the exacting standards of the original game this remake contains a number of enhanced features not available on the original game, including: modern electronics, fully adjustable color display, all LED lighting, and class D digital audio amplifier. Whether you are a pinball novice or expert, you’ll come to appreciate the games universally appealing gameplay, which includes the exploding castle, motorized drawbridge and two pop-up trolls. Your mission in this multi-ball game is to battle for the kingdom! Step back in time to the middle ages of the 15th century where kingdoms were fought and lost for. Never replace a bulb again! The Medieval Madness Pinball Machine Remake features all LED lighting. Great effort was invested in recreating the warmth and feel of the original incandescent bulbs with the modern reliability of LEDs. MMRs system hardware and software slowly ramp LED brightness up and down to emulate the look of the original incandescent bulbs. Each playfield insert is backlit by a cluster of three LEDs which are driven only to one-third the manufacturers specified maximum brightness. Should any of the three LEDs in a single insert cluster ever fail, the system hardware will automatically increase the brightness of the remaining LEDs to compensate for the failed LED. This redundancy, coupled with the long life of the LEDs, means most owners of the Medieval Madness remake will never replace a single lamp over the games lifetime. The new features menu allows the operators to. Set the display color. Adjust the speed at which LED bulbs ramp up and down. Adjust the strength of coils. Adjust the shaker motor strength; and. Adjust dip switch settings.
Chicago Coin Medieval Madness SE pinball machine